![TIL: To export multiple animation to glTF 2.0 from Blender to Godot you need to add all of them as NLA tracks (Btw glTF is awesome) : r/godot TIL: To export multiple animation to glTF 2.0 from Blender to Godot you need to add all of them as NLA tracks (Btw glTF is awesome) : r/godot](https://preview.redd.it/5w3ctho6nqr51.png?width=1920&format=png&auto=webp&s=27f9c6b9c28692adf763f02a0c5475fa466362eb)
TIL: To export multiple animation to glTF 2.0 from Blender to Godot you need to add all of them as NLA tracks (Btw glTF is awesome) : r/godot
![How to import a character with multiple animations into Godot | Beginner Animation Tutorial - YouTube How to import a character with multiple animations into Godot | Beginner Animation Tutorial - YouTube](https://i.ytimg.com/vi/oA3N9o6O_vk/maxresdefault.jpg)
How to import a character with multiple animations into Godot | Beginner Animation Tutorial - YouTube
![Godot incorrectly importing 3D animation from blender even after using the better collada plugin · Issue #1727 · godotengine/godot-docs · GitHub Godot incorrectly importing 3D animation from blender even after using the better collada plugin · Issue #1727 · godotengine/godot-docs · GitHub](https://user-images.githubusercontent.com/19626687/45334416-5bf33500-b540-11e8-83f9-037d79e73d4d.png)
Godot incorrectly importing 3D animation from blender even after using the better collada plugin · Issue #1727 · godotengine/godot-docs · GitHub
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The 3D model is deformed when I export it into the Godot game engine - Animation and Rigging - Blender Artists Community
![How to export an IK structure created in Blender 2.8 to Godot 3.1? - Game Development Stack Exchange How to export an IK structure created in Blender 2.8 to Godot 3.1? - Game Development Stack Exchange](https://i.stack.imgur.com/88Bku.gif)