![Cycles renders half the samples in longer time? - Lighting and Rendering - Blender Artists Community Cycles renders half the samples in longer time? - Lighting and Rendering - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/8/4/4/844cd941e02409b6b84c96f925ba09c526f710c9.jpg)
Cycles renders half the samples in longer time? - Lighting and Rendering - Blender Artists Community
CG Geek - Blender Tip! Something everyone should know, after some testing.. Nvidia's OptiX Denoiser is soo good in Blender that it's better to render at 4K with 1/4 the samples of
![The cycles one was done with 1000 samples and still had to denois and took over an hour to render. The eevee version took 5 seconds to render. So happy with this The cycles one was done with 1000 samples and still had to denois and took over an hour to render. The eevee version took 5 seconds to render. So happy with this](https://preview.redd.it/pxe3ximkpck11.jpg?auto=webp&s=b1b55a5324e02c74857239aa843d7d020be491e3)
The cycles one was done with 1000 samples and still had to denois and took over an hour to render. The eevee version took 5 seconds to render. So happy with this
![rendering - I'm using a high number of samples. Why is my render coming out in low quality? - Blender Stack Exchange rendering - I'm using a high number of samples. Why is my render coming out in low quality? - Blender Stack Exchange](https://i.stack.imgur.com/n1r0l.jpg)