My uber glass shader i am working on, it supports dispersion, absorption, light scatter, fake absorption (no performance impact, similiar visual effect), fake caustics (also with dispersion), and few more parameters, right
How to create a glass shader into which light can pass? - Materials and Textures - Blender Artists Community
rendering - Creating glass material - Glass shader or Principled give black/dark or mirror render in Cycles - Blender Stack Exchange
Rendering an ACTUALLY transparent Glass? (Cycles) - Lighting and Rendering - Blender Artists Community
How to create a glass shader in Eevee and Cycles - Artisticrender.com